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Steel Armor: Basra 86 Full Crack





















































About This Content The action takes place in a new area of ​​operations in the flood plain of the Shatt al-Arab river during the Iran-Iraq war. Two operations for Iranian and Iraqi armies, and a single mission are available to the player. Pontoon bridges, floating armored vehicles, and Iranian-produced UCAVs are widely used during the game. At the end of December 1986, Iranian forces launched the next operation - Karbala-4. IRGC frogmen crossed the Shatt al-Arab river and captured a number of the border islands, as well as a bridgehead on the right bank. Then, pontoon bridges were assembled across the river, which lightly armed Basij militia units of the "Prophet Muhammad" division used to cross to the right river bank and began an offensive in the general direction of Basra. 6d5b4406ea Title: Steel Armor: Basra 86Genre: SimulationDeveloper:GraviteamPublisher:GraviteamRelease Date: 28 Sep, 2015 Steel Armor: Basra 86 Full Crack steel armor basra 86. steel armor basra 86 download well done, i would like to see more dlc in the near future plz :) also maybe some urban infintry suport roll. We need to make a new mapCOD Devs: We have the GDP of a small country and enough creative force to rival mecha-shakesphere, lets make another generic desert mapGraviteam: We have the money reserves of a high school in Siberia and a couple of Gopniks that like tanks. Lets make a unique map with bridges, water, and all based on a real location. Oh, and lets throw in drones, because \u2665\u2665\u2665\u2665 it why not.. The Bridge crossing is the best chance for a turkey shoot in any campaign. 10\/10 would annihilate a platoon of enemy tanks again.. The Bridge crossing is the best chance for a turkey shoot in any campaign. 10\/10 would annihilate a platoon of enemy tanks again.. well done, i would like to see more dlc in the near future plz :) also maybe some urban infintry suport roll. We need to make a new mapCOD Devs: We have the GDP of a small country and enough creative force to rival mecha-shakesphere, lets make another generic desert mapGraviteam: We have the money reserves of a high school in Siberia and a couple of Gopniks that like tanks. Lets make a unique map with bridges, water, and all based on a real location. Oh, and lets throw in drones, because \u2665\u2665\u2665\u2665 it why not.

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